Varunummer: 2803312
Competo KLASK Board Game (Nordic)
Konkurrera för att göra poäng mot din motståndare genom att styra din bricka med en magnet under brädet - men var försiktig så att du inte fastnar i hålet eller fastnar i brädans magneter!
Reglerna är på engelska och nordiska språk!
440,00 kr
352,00 kr exkl. moms
Billigaste frakt: 59,00 kr
Leverantör, 3-4 vardagar leveranstid (Förväntas i eget lager 2026-06-17)
The game is designed as a course, with 2 deep holes that function as goals at each end, and 3 obstacles in the middle of the course, which are white magnets that you preferably should not attract with your own player. Your own player is a black magnet that you control by holding onto a large magnet under the game board, which is connected to the top of the magnet on the board. The objective of the game is to play the small red ball around on the course with your player/magnet, past obstacles and opponents and into their goal.Klask is placed on a table between players. The three white magnetic pieces are placed on their respective white squares on the game board. Two coins are placed in point tray opposite 0.Each player receives a magnetic player consisting of two black parts. The short (thin) part is placed above ground level while playing and long (thick) part below so they "catch" each other. The ball starts in its starting position and then it's controlled around using magnetic players. The youngest player starts.How to score points:- If opponent's hole captures ball.- If opponent gets two white magnets attached to their magnetic piece.- If opponent's piece falls into hole due to attraction from another magnet (KLASK).- If opponent loses their magnetic piece.- Every time someone scores points they move their coin forward one space towards KLASK field; first person whose coin reaches KLASK wins.During gameplay:If one or more of those white magnets get stuck onto someone’s playing piece during gameplay it continues until there are two attached before an opposing point can be scoredIf ball goes out over edge it must start again from starting position for whichever half it went out fromIf one or more of those white magnets go off-board during gameplay continue playingEvery time points have been scored all three whites will be put back onto corresponding squares; loser will start the ball from their starting position.The game includes:- 1 Game board measuring 45 x 34 cm.- 2 Magnetic players (one for each player).- 2 Yellow balls.- 4 White magnets- A set of Danish rules.
Producent
Varunummer
2803312
Modell
6430031712827
EAN
6430031712827
Till producentens hemsida
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